I'm going to be posting Part II of my article, What Does That Game Have That 40K Doesn't later today, but I've been blogging elsewhere and ended up writing this. Let's call it, On Fiends, and post that sucker!
All joking aside, I'm very, very happy with my Daemons army.
My reason for asking Stelek this question was a serious one; I'm putting effort into my prep for BoLSCon... so what is it I'm not thinking of? That's what I wanted to know.
There are some things its hard to consider unless you play the army. Two thoughts on one subject, charging into difficult terrain.
Often, I'm charging vehicles. I play against good competition in my area... okay, not everyone, but after the first game its always the same people on the upper half of the tables. Game three is often against Evil Homer, the mech guard player who sometimes posts here. His army is tight and of course all mounted, so I've got to rip him from his ride.
Point is, Vehicles don't hit back.
Okay, let's assume I'm charging a tactical squad in full cover with unit of Fiends - 'cause that's what I'd use - so what again?
Someone was critical of Stelek's use of mathhammer, but it's a useful tool. So, do the math.
The Marines hit first. Best case scenario, you kill a Fiend. Actually, there is a fairly good chance you don't, given that I'd put a wound on the champ model, but okay I'm being conservative or something. I now have 4 Fiends and a champ Fiend hitting back...
...I kill half the marines. More, if you're unlucky, but half on average.
But they're marines, so they're going to stick. Good! I hit first in the next combat and hell, close combat is where I want to be. Also, bring your boys in to help... we're in cover, right? I'll hit first and you're feeding me more.
Pet the kitty.
If I'm overwhelmed, I'll simply hit and run, then hit that mass with something else.
My point is not that I'm super-cool ('cause that's obvious) it's that it is important to consider what your opponent is capable of in your calculations. Too often, I see people concentrate on what they can accomplish and not what the enemy can.
Madness that way lies, says the Galaxy's primary philosopher.
"If there is one thing we here at Privateer Press pride ourselves on, it's listening to our audience. You guys and gals have been d...
Here are the rest of the pics from my album that I used for my Bell article today. They speak for themselves - very cool.
For better or worse, here's the updated Storm Raven.
Okay, folks, let's take a brief look at the goodies you MUST can purchase to supplement your games of Warhammer 8th Edition. CliffNot...