Jenn works all day Saturday, so likes to be left alone on Sunday: I was up and out early to my brother's place for a bit of Star Wars, the roleplaying game. So it's the GM, me, my brother and our 4th player via Skype from Houston TX.
That's pretty cool. His recent move didn't even break up our regular gaming group. I set my netbook up on a chair, added speakers, called him up, and it was like he was there - it worked really well.
The game was topnotch today. The GM's idea was a Star Wars movies 'What If' - if this case, what if Vader killed Luke? Luke falls off the aerial in Cloud City but a vent isn't there to break his fall...
...instead, the floor does. *splat* I was there to grab his Lightsaber and take off, 'cause Storm Troopers were stormin' that bitch. Cloud City, that is. Talk about your ugly mass exodus, but we got out okay.
I got to shank a Storm Trooper in the back with my knife, but it turns out that's not enough to do more than piss them off... Good thing I had friends; they rounded a corner in time to rescue me. The three of us get back to the ship and the pilot escaped by flying down. It's a Gas Giant - why fly up? There are Star Destroyers that way.
Good times. I got back home and Jenn is still enjoying her day without me. Translation: I was banished to my game room. That's okay; my toys live there. It's a rough life. So I got started on one of my BoLSCon project. It's for my display/movement table; I'm taking a mock-up face I built for a college project and painting it like my digital head avatar.
(obviously it's got a ways to go...)
Yea, I know it's weird.
That's my Sunday for you...
5 comments:
Dunno, we might have done the assault wrong with the last game we played.
http://www.belloflostsouls.net/2010/05/40k-more-obvious-rules-questions.html
I looked it over, and it's fairly typical of rules discussions on forums - it becomes a free-for-all of opinion. It's useful to get the idea out there though.
It'll shake out.
I'm still convinced we did it right. There was only one model to contact and I could do it without a D/T test. There rest of my models piled in.
I'm actually of the opinion that the assaulting unit must attempt to contact as many models as possible following the rules as outlined... meaning if you can reach models that are in terrain and they haven't been engaged through a normal assault move, you must make the difficult terrain test.
This can stop you from reaching, of course.
Jawa's example of one model poking out of terrain with other models in terrain next to him is a good example. Though the 'closest to closest' move doesn't require a test, the other models attempting to engage unengaged models would.
Therefore a test is called for.
Since I've taken the time to type this, I'm going to drop it like a turd over at Bell! It will be another pebble in the pond!
Brent
I spent my Sunday Playtesting, adjusting point costs and adjusting the multiple attack modifier to get my 27 Muon warriors vs 10 Star Crusaders balanced.
I also completlely rewrote the back end unit costs calculation on the website so that each ability can be based off the cost of another ability.
Pretty tedious work.
I'm a little disturbed by that face.
Me too - it scared the shit out of me this morning...
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