When I'm surfing the net, checking out the various sites on the ol' blogosphere, I'm often surprised by the terrain I see in the pictures. It runs the gamut, of course, but I have to say I think most people play with less than 25% terrain. Too me, this is the most cogent argument for the lack of a national meta-game: bottom line, the game plays much differently if you're rewarding gunlines with stadium-style setups or melee-shock with dense, large buildings.
Note that, I've changed the post from the original line, 'run the gambit' to the correct idiom, 'run the gamut.' The term means to extend over the entire range. Thanks to a reader for the correction - I learned something new here.
So what's an adequate amount of terrain? Here's the board I set up two Fridays ago; if you're curious, it's two 4x4 boards, which is our standard at 1000pts. This is my 'We-Need-Trees-Damn-It' terrain.
The other side. The trees are movable, allowing us to use the piece as area terrain without inhibiting model movement.
Here's Gauthic setting up his Dark Eldar Pirates. He's converting the entire army, creating a nautical theme that I really enjoy. What's coolest is his magnet work - everything is done up, including the troops that ride the sideboard.
So that's that - your thoughts? How is the terrain in your area?