5.31.2010

Video Battle Report, Daemons v Mech Guard

I had problems with the edit of this one.  Basically, I shot too much footage and had issues editing it down.  I think in the future I'll do a mix of video and pictures to try and capture the flow of the game better.



The Mighty Mighty Carlos played a great game and fully deserves the win. I have no idea if I would have been in a better position or not if the game had continued; that's the mark of a close one, in my humble opinion.
The Master of the Fleet was truly crippling. I felt like I had a difficult time getting rolling. Also, this solidifies my thinking on optimized vs non-optimized lists. His was, mine wasn't, and that turned out to be important. To be fair, mine was close to what I consider an optimized list and in most games close is good enough... it just isn't when the margins are this close is all. Lastly, this will be the last time I play Icons in a Daemons army.

Why, you say? My plan was to put two Icons in the non-preferred drop, with the idea of having that to fall back on. The problem is, when they're there you find reasons to use them rather than making the correct placement choice. It's the difference between passive versus aggressive play and of course the Daemons require aggressive decision making. On the other hand, my opponent had three squads with no weapons upgrades at all - no melta, no nothing - chosen to ride in his Vendettas. His reasoning, and I can't fault it, is if you have those options you'll use them when 90% of the time the best choice is stay in your ride! Don't get out, and when you think you should get out... don't!

That kind of thing.

I wish the Mighty Mighty Carlos well in the next round and congratulations on playing a great game.

Brent

2 comments:

  1. While you might dislike the Master of the Fleet, it's nothing compared to the feeling I have for your demonic halitosis!

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